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AI Insights · Timothy · October 2021

Top 5 Gacha Games on iOS in Tunisia for Q3 2021

Discover the performance of the top 5 Gacha games on iOS in Tunisia during Q3 2021, including insights on downloads, revenue, and active users.

Top 5 Gacha Games on iOS in Tunisia for Q3 2021

During the third quarter of 2021, the leading Gacha games on the iOS platform in Tunisia showcased varying trends in terms of downloads, revenue, and active users. Below is a detailed analysis of the top 5 games based on data from Sensor Tower.

Legacy of Discord-FuriousWings from YOUZU GAMES HONGKONG LIMITED experienced a consistent weekly revenue throughout Q3 2021. The game saw its highest revenue at $220 in the final week of June and maintained a stable performance, ending at $167 in the last week of September. Downloads peaked briefly with 2 downloads in the week of August 9.

Dragon City - Breed & Battle! by Socialpoint demonstrated steady revenue performance, starting at $70 in late June and fluctuating slightly to end at $66 in the final week of September. Downloads were more variable, with a significant peak of 95 in the week of August 16. Active user numbers also showed dynamic changes, peaking at 597 in mid-August before declining to 428 by the end of September.

Asphalt 8: Airborne from Gameloft saw consistent weekly revenue, starting at $59 in late June and ending at $57 by the end of September. Downloads experienced notable peaks, particularly with 217 downloads in the week of August 30. Active users rose significantly from 268 in late June to a high of 547 at the end of August, before stabilizing around 332 by the end of September.

8 Ball Pool™ by Miniclip.com showed a notable increase in revenue towards the end of Q3, starting at $28 in late June and peaking at $188 in the last week of September. Downloads remained relatively stable, with a slight dip mid-quarter but averaging around 520-670 weekly. Active users remained strong, fluctuating between 24.5K and 26.7K throughout the quarter.

Frost & Flame: King of Avalon by FunPlus International AG maintained steady weekly revenue, starting at $56 in late June and ending at $53 by the end of September. Downloads were sporadic, with a peak of 32 in the week of July 19. Active users were recorded only twice, peaking at 26 in late July.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021